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<h2>Jamoma Requirements</h2>
<h4>What software is required to use Jamoma?</h4>
Max, version 4.6.2 or higher, by <a href="http://cycling74.com/">Cycling '74</a>.
Other software applications built with Max 4.6.2 or higher may also
work with Jamoma. One example is Jade 3, which is currently still
in development by Electrotap.<br><br>
<h4>I get the following error whenever opening a module:<br></h4><pre wrap="">• error: jit.pwindow: No such object</pre>This happens if you do not have Jitter installed. You do not however need Jitter to work on audio modules.<br><br>(The internal structure of Jamoma makes the module attempt to create a jit.pwindow object that is then deleted if the module is not using video. Thus the error message is harmless for audio or control modules.)<br><br>
<h4>Someone told me that I need Tap.Tools to use Jamoma - is that true?</h4>
Not anymore. Earlier development versions of Jamoma were heavily reliant on Tap.Tools. Fortunately, <a href="http://electrotap.com/">Electrotap </a>donated
the source code for all of the objects that were needed for
Jamoma. Those objects are now available for free, as open source,
in the Jamoma package.<br><br><h4>Jamoma externals won't load in a standalone application on Mac OSX</h4>On the Mac platform Jamoma externals are compiled as .mxo files. These can not be <span class="MsgBodyText">included or collected into the application. Instead you have to copy the externals manually into the package under <br><code>your.app/Contents/Mac OS/support</code>.</span><br><br>
<h2>Licensing</h2>
<h4>Can I use Jamoma in a commercial application? What about distributing it with my Max patches to performers?</h4>
The answer is typically yes, provided that you follow the terms of the
<a href="http://www.gnu.org/licenses/lgpl.html">GNU LGPL</a> license agreement that Jamoma is distributed under.<br>